Look into adding some way of adding sparkles when the color of the pixel
surpasses a user-specified threshold. You know, kinda like lensflares. I
would call that filter "dings". I would also like to suggest that you add
some way of blurring specific objects. You could use this to fake blurred
reflections. Oh, and how about a filter that blurs shadows? That way we
could have area_lights without actually using them.
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